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Educational session with Li Xiaodong about Attack |
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Hopper
Member Joined: 06/13/2012 Location: Netherlands Status: Offline Points: 55 |
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Posted: 09/23/2015 at 4:22am |
Similar to Li Xiaodong's video on service, as discussed in this Mytt topic Educational session with Li Xiaodong about Service, there is another presentation from Li on the topic of Serve and attack.
Educational session with Li Xiaodong about Serve and Attack Hopefully MLFan, or somebody else, can extract the information similar to what MLFan did in the other post. |
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Butterfly Timo Boll ALC
Donic Bluefire JP02 (2.0 - Forehand) Donic Bluefire JP02 (2.0 - Backhand) |
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Victor_the_cleaner
Gold Member Joined: 12/26/2014 Location: USA Status: Offline Points: 1428 |
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or zeio. THat girl is doing a terrible translation... don't think its because of her poor english, more likely she doesn't know the game...
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MLfan
Super Member Joined: 04/23/2015 Location: China Status: Offline Points: 486 |
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Best players in the world have great service and
attack abilities. Previously, the top players focus their third ball attacks on
backspin balls. But due to the now-ubiquitous banana flicks, players must
develop the ability to serve and attack TOP-SPIN balls (example: just picture Ma
Long lol). -
There are 7 requirements to having a strong
service and attack ability. 1.
You must be aggressive in playing. Like actually
fight for the opportunity to launch the first attack for each ball. 2.
You must be able to attack the ball anywhere on
the table, whether the ball is short or long, or directed to your forehand or
backhand. I don’t think he means EVERY BALL, because you can’t really attack a
short push that is really low, unless you have amazing footwork, but you get
the idea. 3.
You need to have a vast arsenal of attacking
techniques. Examples include playing slower but heavier topspin shots,
power-looping, banana flicks, and forehand flicks. 4.
You have to be faster than your opponent to
fight for the first aggressive ball. Only when you are faster than your
opponent will you get more opportunities to attack 5.
Explosiveness in your attacks 6.
Have variety in your placements, even if there
is one shot that you can do extremely well 7.
Be bold enough to apply the aforementioned 6
requirements -
Types of service and attack -
For attack: §
Deep backspin balls, short backspin, half-long
backspin, and topspin -
For placement §
Cross-court, middle, and down-the-line -
Rhythm/tempo: §
Powerloop if you have the opportunity (if you’re
fast enough) §
If not, spinny slow loop -
Control §
Yes! Control is a form of attack! §
You must be aggressive in your control. Some
people like to play short pushes really slowly, but if you look at the pros,
especially Ma Lin, his short pushes are always right off the bounce and loaded
with backspin. §
Another form is to deep push into your opponent’s
body -
The ability to attack relentlessly §
Once you get to a certain level of play where it
is difficult to one-shot kill your opponents, you must develop a system of 2/3
shots after the initial attack §
What’s important is that before you actually
serve, you should’ve already thought out the next 5 or 7 shots. -
Training method -
For example, you can split the table into 6
equal parts. For backhand and middle sections that are closer to the table, you
can develop the mentality to use the banana flick. If it’s the forehand short
section, then use the forehand flick. For long balls, ¼ of the table from your
backhand side should be attacked with the backhand loop (I have no idea why he
said ¼ if he split the table into 6 equal parts). The rest ¾ of the table, use
your forehand. -
The point is to develop a personal system to
use, and have it drilled into your game. -
The example that he provided is pretty much the
standard for the Chinese players -
The reason behind this training method is that
many players do, in fact, have an aggressive mentality, and want to attack
every ball. However, without a proper system/structure built into their head,
they often get confused/uncertain how to attack the ball. The purpose of the
system is just so that you do the same thing when a certain type of ball comes
your way, and that you always do the same thing, so that you don’t have to
think and can do it automatically with enough practice. -
At first, you can use multiball with the same
combination each time. What I mean here is that, if you’re practicing the
banana flick for the first time, you should have all balls from the multiball
practice directed to your backhand/middle areas. Once you achieve relative ease
with this, then you can begin to have balls delivered to both your backhand and
middle areas, without the coach telling you where he/she is giving you the
ball. After you can do this well, then you can use single ball instead of
multiball to practice, and then finally, to real game simulations. -
The key is to start from the basics! It is not at
all helpful to something you can’t really do at the beginning. Do the drills
you can do, at first, then slowly build your way up. This is especially
important. -
One more point is that for young players, their
coaches should have them develop an aggressive mentality at the very beginning §
3 factors children need to develop: (for
coaches) ·
The desire to attack ·
They NEED to attack (lol) ·
And they must have the guts to attack and not be
afraid of missing the ball §
For coaches and players: ·
The services must be developed in such a way
that it complements their play styles. So if your play style is heavily
inclined towards using your forehand (eg. Ma Long), then you serve more
pendulum serves. ·
You must set up combination shots, ie. serve a
fast ball down the line, and then attack the opponent’s backhand wide angle.
Know what your strengths and weakness are. Know which types of receives you’re
good at attacking. There is always a main combination that you use, and the
other complementary ones for variation purposes. You also need to have a couple
service and attack combinations for distracting the opponent (often long
services do the trick). The whole point is to have a bunch of combinations, so
that the opponent will not be too used to your main combination. -
Service receive: -
Just as important as service -
Due to the change to non-hiding serves,
water-based glues, and plastic ball, the spin on serves is much weaker than it
was before, which means that there are more variations to receive the ball, and
that serves are more easily received. -
Focusing on your service receive can yield great
rewards -
There are 3 types of service receive §
Attacking: ·
This includes short balls, half-long balls, and
long balls, backspin and topspin, forehand and backhand. §
Aggressive control ·
If you can’t attack, you must play short pushes
quickly, or push deep quickly, to put pressure on your opponent. ·
It is common among less advanced players to give
slow, low-quality pushes to balls that they can’t attack, which result in easy
and powerful attacks from the opponent §
“other’ type, which are “special” types of
receive ·
Faking shots ·
Examples: pushing to the opponent’s backhand but
with a faking motion so that they think you are giving them a forehand ball, or
flicking to the opponent’s backhand but with a faking motion so that they think
you are flicking to their forehand ·
Basically shots that are not “standard” shots ·
Even though these shots are not as powerful as “attacking”
receives, they are much better than the simple push receive ·
Great players like Waldner, Samsonov, and Boll
are great at these types of receives -
How to train service receive §
You must know what type of ball is served to you ·
You must increase your understanding of spin,
ie. how to nullify or increase an opponent’s spin §
Enhance your ability to look at the ball,
regardless of the fake motions they do ·
Example: only looking at the moment of contact and
not looking at anything else §
The ready position ·
It is correlated with the player’s height. ·
Those who are taller and have powerful forehand
and backhand looping capabilities should stand farther away ·
Those who are shorter and smack the ball more
should stand more closely ·
Those who are good at stepping around can stand
farther to the left ·
Those who are prefer to attack from both wings should
stand closer to the center ·
Just look at the difference in ready position
for Ma Long and Zhang Jike §
Similar to service and attack, you must also
divide the table into portions and decide on how to receive each type of ball.
Then you drill it in. -
Effective training methods -
To master any technique, we always follow these
3 steps §
1. Multiball and single ball, fixed position
drills §
2. Once the above is accomplished, then we do
single ball, with more judgement skills, footwork, and adjustment abilities §
3. Be able to use it in tournaments -
Rallying information -
1st, 3rd, and 5th
balls are considered service + attack shots TOGETHER (they should not be
regarded separately) -
2nd and 4th balls are considered
service receive shots TOGETHER -
This is important because if, for example, I
make a good short push and the opponent is unlikely to make a good return, the
next ball will most likely be a short or half-long return. Basically, you
should have a good idea of how the opponent will react to what you play -
If you make a good long push, obviously the next
ball will most likely be a long push, so you should take a step back to prepare
for your next shot. If you don’t move, then you lose the advantage of making a
good long push. -
Look at 23:59 for a nice table of what you
should do -
Lastly, service receive is really very hard to
develop. It is actually what the CNT do worst at, amongst all their brilliant training
systems and methods. Often, you think you can receive well in training, but
during real tournaments, problems surface. So you should think more about
service receive, and young players should play more tournaments, in order to
get a good feel about service receive. |
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MLfan
Super Member Joined: 04/23/2015 Location: China Status: Offline Points: 486 |
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I apologize for the crude-looking summary, but that's really all I have time for
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Olio
Super Member Joined: 03/27/2012 Location: UK / France Status: Offline Points: 237 |
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Hey MLFan, that's great, thank you very much.
Again, some very intersting comments from the Chinese. It makes sense, but it's often overlooked.
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Argothman
Silver Member Joined: 12/20/2013 Location: The stars Status: Offline Points: 551 |
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Amazing post, thanks everyone. I'll be sure to incorporate those elements into my training, it's a clear explication of what I've been hazily getting at in my training ideas!
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simon_xuan
Gold Member Joined: 08/02/2008 Location: United States Status: Offline Points: 1305 |
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Great translation effort. Thanks MLfan.
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RPB Rocks!
BTY Innerforce ZLC Cpen | DHS H3N Blue Sponge | Victas V>15 Extra Feedback: http://mytabletennis.net/forum/forum_posts.asp?TID=36695 |
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AgReZz
Super Member Joined: 10/11/2014 Location: czech republic Status: Offline Points: 419 |
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Wow that is one of the best posts ever. Great read. Makes you think how much more is there to learn and improve.
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MLfan
Super Member Joined: 04/23/2015 Location: China Status: Offline Points: 486 |
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Hahaha, I guess my note-taking style doesn't bother anybody!
@argothman: you're thanking me, like specifically, when you "thank everybody" right ?!?! Hopefully more people can read this thread and improve their game!
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Argothman
Silver Member Joined: 12/20/2013 Location: The stars Status: Offline Points: 551 |
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yes of course, my brain is too used to writing in an academic setting where everyone must be summarily thanked. You are a gift to this community! |
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MLfan
Super Member Joined: 04/23/2015 Location: China Status: Offline Points: 486 |
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Thank you for those kind words! I'm only doing what I can :)
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Hopper
Member Joined: 06/13/2012 Location: Netherlands Status: Offline Points: 55 |
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As the one who put MLFan "on the spot".......
a great "THANK YOU" This is a great article, and like aGrezz I'm always amazed how much more great tabletennis knowledge is available, specifically coming from China. Let's open up the borders....... |
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Butterfly Timo Boll ALC
Donic Bluefire JP02 (2.0 - Forehand) Donic Bluefire JP02 (2.0 - Backhand) |
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