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Rating System is Broken at Lower Levels |
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stiltt ![]() Assistant Admin ![]() ![]() Joined: 07/15/2007 Location: Paradise Inc. Status: Offline Points: 511 |
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Hi Sean,
Thank you so much for enlightening us. Is there a number at which a newbie's rating be at first no matter their level of play? 1500 is an example I get from FICS in chess, I did not play in ages on ICC but I remember it's about the same. They use the Glicko system like the enhanced version on Rating Central. Does RC do the same? Where do we start? I have a question about the Reliability Deviation factor that will correct the newbies quickly up or down while their very new appearance will not affect established players as much. We need communication about the concept of Reliability Deviation, often mentioned as Rating Deviation. If we all learn about it, we will understand better the value of Rating Central v. other rating systems in table tennis. Richard Feynman used to say that if we can't explain a complex idea with simple words, it means we didn't get it. How do we explain in simple words that the RD way and Rating Central can solve the issue that mjamja is raising? |
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mjamja ![]() Platinum Member ![]() Joined: 05/30/2009 Status: Offline Points: 2859 |
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It is true that they adjust if your gain is over 50 points. The problem is that the adjustment system used does not adjust players to near their actual playing level if that player is entering the tournament with a very low rating (below 1000) and is playing 400 points or more above his entering level. In the past this kind of individual was very rare so it was not a problem. As we got more and larger kids training programs we started seeing a lot of these underated kid players. As a result kids and adult rating events were separated at Nationals and the Open. This worked pretty good for a few years. We are now seeing a significant number of adults with this same underating (1000 level beating 2-3 1600 rated players). The current adjustment system causes excessive drops in the rating of players who have these kind of losses and does not bring the rating in line with the actual playing level until multiple tournaments are played (ie multiple sets of players having excessive rating drops). We can not separate adults from adults so if this gets worse, players with stable ratings may not find it that enjoyable to go to these big national events. Mark
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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Rating-limited events should not have prize money. Unfortunately, it just encourages players to manipulate their rating. Few players would bother to manipulate their rating if all they could win were trophies.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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Sean and I are not hard to find, if anyone wants to communicate with us about ratings. No one from USATT has done so.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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If the ratings are accurate, and players whose ratings are uncertain are treated as unrated, then rating events are fairer. So, you need an accurate rating system that keeps track of how much data it has on each player.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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Australia is using Ratings Central. Glicko has some similar features, but only looks one level deep and has a different temporal update.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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You need to be accurate. Giving inaccurate ratings to players only makes things worse. Of course, if the rating is a single number, rather than a distribution, you are forced into ad hoc approaches like provisional ratings. If you have a distribution, then it can be spread out to cover all the possibilities.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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Ratings Central looks at your opponents and your opponents' opponents. It doesn't look any further than that. Looking further would be computationally too difficult, and there isn't much information there.
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David Marcus ![]() Super Member ![]() ![]() Joined: 10/28/2010 Location: Somerville, MA Status: Offline Points: 145 |
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In Ratings Central, the initial law for a player depends on the population that the event draws from. Ratings Central calculates the standard deviation of each player's law. This measures how well the system knows the player's playing strength. The reason to model a player's playing strength as a probability distribution (aka law) is so that the system can keep track of how well it knows the player's playing strength. If all you have for a player is a number, then you've forgotten how much data you used to get that number. That's like saying that you know the level of a player who just walked into your club just as well as a player who has been playing at your club for years.
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